The Wolfenstein II: The New Colossus is now the pioneer game to use the GeForce RTX feature, NAS. It was added through an in-game patch.
The NVIDIA Adaptive Shading measures spatial and temporal color coherence at each frame. It then automatically applies varying amount of processing power to different portions of the screen. This means less strain on the GPU, making room for a boosted performance.
Also powered by Vulkan API, the Wolfenstein II: New colossus has new Turing Streaming Multiprocessor architectural improvements including concurrent floating point, integer execution, the new Turing cache and shared memory architecture. All of these architectural advancements help Wolfenstein II: The New Colossus deliver an insane performance that is up to 70% faster than the past Pascal GPUs.
As Turing becomes the go-to development platform for PC gaming, more games are surely to take advantage of the new next level gaming experience.
GeForce Gamers would also be thrilled now that the Game Ready Driver for the Darksiders III game is out. Game Ready Drivers are necessary boost the total gaming experience with every game release.
Prior to a new title launching, the Game Ready Drivers are checked until the last minute to ensure that every aspect is perfect and adheres to Microsoft’s WHQL testing standard.
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